

Xenoblade Chronicles X relied on the gamepad to manage resources and toy with certain aspects of your character, all of which will need to be fundamentally changed to accomodate an experience that no longer has access to a second screen. Related: Final Fantasy 7 Remake Should Let Aerith Survive Fast travel is now locked behind an amiibo though, which really sucks. However, I shared the same opinion of The Legend of Zelda: Skyward Sword, which is now due a Switch port in a matter of months, with Nintendo putting in the work to ensure its motion controls work, and you can even play without them.


It was also a complicated game, one that was designed specifically for the last generation console and would likely require some severe rejigging to enhance it for the modern landscape. Monolith Soft’s Xenoblade Chronicles X sits at the top of this pile, a colossal JRPG that pushed the Wii U further than it had any right to with its sprawling world, ambitious story, and a well of mechanics so deep that you’d have to play dozens of hours to even stand a chance of seeing them all. Four years since the Switch’s arrival, and the library has almost been tapped dry, but a few classics remain that desperately deserve a second home. The console is packed with classics, so it made perfect sense when Nintendo began translating its library over to a bigger console with an ever bigger audience. As a piece of hardware, the Wii U was a commercial failure, yet it housed a number of fantastic games that showcased Nintendo at its most creative - whether it be through Super Mario 3D World, Pikmin 3, or The Legend of Zelda: Wind Waker HD. Nintendo is running out of Wii U exclusives to port over to the Switch.
